Established in 1990
Strong-AI and AGI Architectures, Theories and Smart Systems are finally Ready.
The new and better “Strong-AI” workgroup-Computing Paradigm (wCP), comprising
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1) multi-node 3D-hierarchically-integrated workgroup-processing/collaborating/networking 3-environmental workgroup architectures,
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2) workgroup-computing 3-environmental hardware evolutionary and semantic-information-based software closed-loop OSs and domain-problem-solving programming theories,
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3) real-time interactive information-solution and information-knowledge-based workgroup operation and management systems,
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4) the one and only public and secure workgroup-cloud-systems hierarchically-integrated multi-agent “Strong-AGI” full-negotiable information-service-transaction platform on the open Internet,
is ready to supplant the current “weak-AI” node-Computing Paradigm (nCP), comprising
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1) uni-node 1D/2D-planarly-aggregated node-procesing/networking 2-environmental von Neumann architectures,
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2) node-computing 2-environmental hardware evolutionary and syntax-data-based software open-end OSs and model-problem-solving programming theories,
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3) lead-time fixated data-solution and data-manipulation-based node application systems,
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4) myriad private node-cloud-systems planarly-aggregated client-server “weak-AI” self-captive data-service-transaction platforms on the open Internet, which are laden with unsolvable data security/privacy issues.
#1: Primitive von Neumann-1D/2D architected open-end sequential IO-Flow 2-environmental uni-Node Structures
VS New and Better
workgroup-3D architected closed-loop
concurrent IO-flow multi-node-integrated
3-environmental workgroup hierarchical core-structures
Real-world analogy: #A: Street-vending Structures VS #B: Restaurant Structures
#A: Street-vending 2-environmental Planar-aggregated 1D/2D-Hub Structures (= uni-node structures)
The current primitive 2-environmental node-computing structures are similar to Street-vending 1D/2D planar structures in
1) internal one chef/helpers node-processing and
2) external chef-to-customer node-communicating environments.
Setting up 1D/2D node-structures with one CPU/GPUs(NPUs/TPUs), one-main memory/caches and multiple IO-devices is like setting up 2-environmental “street vending structures” for one chef(CPU)/helpers (GPUs), with one main workbench(memory) multiple-level subtables (caches)” to process multiple IO-machineries(IO-devices).
#B: Restaurant 3-environmental hierarchical 3-level integrated Core Structures (= multi-node workgroup hierarchical core structures)
New and better 3-environmental workgroup-hierarchical 3D-core structures are similar to Restaurant 3-level hierarchical-core structures in
1) internal chefs/helpers workgroup processing,
2) internal chefs/busboys/waiters workgroup collaborating and
3) external waiters-to-customers workgroup communicating environments.
Setting up workgroup hierarchical core structures is like setting up 3-environmental 3-level-hierarchical restaurant facilities for base-level multiple chefs/helpers, mid-level multiple busboys/(messages-conveyor dispatchers) and top-level multiple waiters, where multiple chefs/helpers can execute “dish-processing data-manuals” to produce “dishes-terms information-menu” for waiters to communicate with external customers concurrently, using interactive semantic natural-languages.
HTR vital patents in workgroup architectures:
Patented Ten (10) workgroup multi-node hierarchical 3D-integration architectures to encapsulate the current one (1) von Neumann uni-node planar-1D/2D-aggregation architecture.
Patented “TeamServers” can be used to set up hierarchical structures and patented “WSA (workgroup server array)” as the basic building blocks can be used to hierarchically evolve into bigger hierarchical workgroup structures for productions, assemblies, fabrications, transactions and locale/zone/cloud services.
#2: Primitive 2-environmental “Open-End-IO" Traffic-Control node-processor Operating Systems (nOS)
VS New and Better
3-environmental "Closed-loop-IO" Feedback-Control 3-level hierarchical workgroup-processor's Operating Systems (wOS)
Real-world analogy: #A: Street-vending Process Manuals VS #B: Restaurant Operation Manuals
#A: Street-Vending Chef-helpers open-end Cascaded Process Manuals (= node-OSs)
The current primitive 2-environmental open-end nOSs, such as WIN7-11, Linux, iOS and Android, are similar to the process manuals for Street-vender chef/helpers.
all the current open-end node-processor-OSs are like the processing manual for one vender/chef, who has to handle internal processes and external customers in two processing environments.
All these node-computing OSs are only to control Time-sharing Multiple-in Multiple-out (MIMO) processes. They cannot have the closed-loop feedback-control-supervise of each processing program’s overall IO activities, due to they are just for completing one-node cooking processes, it needs another paired supervising-node to real-time monitoring the cooking processes, so that mistakes can be detected and new and better suggestive cooking processes can be implemented in the real-time manner. Therefore, they are only equipped with process-manager and memory manager and without having the program managers.
#B: Restaurant Chefs-helpers/Busboys/Waiters workgroup collaborative closed-loop-Feedback operation manuals. (=workgroup OSs)
New and better 3-environmental 3-level-hierarchical closed-loop wOSs are similar to the Restaurent’s operation manuals for base-level chefs-helpers, mid-level busboys-messangers and top-level waiters.
The closed-loop-IO Feedback-(flow-program)-control top-level TeamProcessor’s workgroup-OSs are similar to the operation manual for the waiters, The open-end-IO traffic-control TeamProcessors’ workgroup-OSs are similar to the process-manual for bus-boys/dispatchers. And the base-level attribute-control TeamProcessor’s workgroup-OSs are similar to the process-manual for chefs/helpers.
HTR vital patents in workgroup OSs:
Patented “3-level workgroup-OSs” to encapsulate and enhance the current node-OSs.
Patent-pending “3-level workgroup-OS closed-loop architecture enable the top-level workgroup-control-OSs (wcOS) with bottom-up meta-program manager and top-down meso-program manager, so that real-time feedback-control can be established. Furthermore, the overall closed-loop architecture also enhance the current node-OSs into mid-level workgroup-traffic-OSs (wtOS) and base-level workgroup-attribute-OSs (waOS).
#3: Primitive Syntax-data interface-language-based sequential open-end-IO/non-feedback-control lead-time fixated Application programming
VS More Advanced
Semantic-information interative-language-based concurrent closed-loop-IO/feedback-control
real-time dynamic Operation and Management programming
Real-world analogy: #A: Street-vending food&accounting services VS #B: Restaurant food&accounting services
#A: Street-vending customer’s fixated Coarse-Grained-reactive (CGR)-solution food-services and post-CGR-solution accounting services for the vender/chef.
The current data-solution application programs are similar to the Chef/helpers CGR solution food-service programs, completing the captive-user self-chore CGR-food-vending services, and the current data-manipulation application (database) programs are similar to the Bookkeeper’s accounting-service programs. Lead-time fixated CGR-solution and CGR-data-manipulation node application programs are two (2) lead-time developed node service-oriented programs.
#B: Restaurant customers’ real-time Fine-Grained Proactive (FGP)-solution menu-ordering and dishes-delivering food-services and real-time post-FGP-solution details-reporting and performances-ranking accouting-services for onsite managers and management/owner.
New and better real-time workgroup FGP-solution operation and management programs are similar to the menu-ordering and dishes-develivering closed-loop food-services completed by the waiters/waiter supervisors, busboys/messangers and chefs/helpers, and the real-time workgroup FGP-knowledge operation and management programs are similar to the onsite details-reporting operation-accounting programs for managers and performance-ranking management-accounting programs for management/owner. Real-time interactive FGP-solution and FGP-knowledge workgroup operation and management programs are four (4) real-time dynamic workgroup service-oriented programs.
HTR vital patents in real-time dynamic workgroup programming:
“Real-time dynamic 3-environmental workgroup closed-loop Feedback-information-exchange operation and management programming” with bottom-up (syntax data-processing manual to semantic term-information-exchange menu) and top-down (order-menu to processing manuals) methods, to encapsulate all the current 2-environmental open-end data-processing application programming.
Closed-loop-IO FB-control solution operation programs can be real-time controlled by the workgroup OS-(meta, bottom-up-half-loop) program manager (conveyer-controller) that can generate information-(menu-solution) for external requesters and when the request comes in, the workgroup OS-(meso, top-down-half-loop) program manager can real-time dynamically decipher the order-semantics and real-time select the current best experienced dishes-solution based on customers’ preferences.
#4: "Weak-AI" fixated data-Model-Problem-Solving (PS)
with lead-time data-solution version-improving and
lead-time data-knowledge deep-learning
based on
open-end data-solution application and data-manipulation (database) application 2-programs' lead-time cross-interface activities using centralized syntax big-data repositories.
Real-world analogy:
#A: Fixated Coarse-Grained-Reactive (CGR) Street-vending food services/accounting services (= syntax-data solution and data-multipulation node-application weak-AI model-PS)
Chef-(CGR)-solution and post-data-manipulation application-based 2-types of data-programs’ lead-time interface activities, enabling lead-time data-solution improving and lead-time data-knowledge deep learning, dubbed “weak-AI” Problem-Solving methods.
The street-vending Chef with (data-management by accountant), can only find out from CGR-model food-service-oriented data-based reports on current Inventory, costs and revenues, spend time for deep-learning and decide the best cooking solution-processes for tomorrow’s customers. This is dubbed “a weak-AI PS method”.
All the current Weak-AI-PS patents :
All the current Node-computing data-problem solving patents are weak, due to they all are based on pre-set PS-Models.
All the current node-computing theories, from computational complexity and computability are weak, due to they are all defined from the node-computing weak-AI open-end model-PS point of view.
Therefore, the current computational complexity theory can be rephased as “Memory-expansion-growth limited-evolvable PS-Entity with fixated model-PS capabilities, it has nothing to do with real-time dynamic and intelligent problem solving based on evolvable bigger Solution System’s with better domain-PS capabilities.

#4: "Strong-AI" dynamic information-Domain-PS
with real-time semantic-solution self-improving and
real-time semantic-knowledge self-learning
based on
closed-loop Feedback-control solution and knowledge workgroup operation and management 4-programs' real-time cross interactivities using localized semantic information libraries.
Real-world analogy:
#B: User-centric Fine-Grained-Proactive (FGP)-Restaurant food services/accounting services (= semantic-information solution and knowledge workgroup operation and management Strong-AI domain-PS)
Waiters (FGP) order and post-order knowledge operation and management-based 4-types of programs real-time interactivities, enabling real-time solution-improving and real-time knowledge learning, dubbed “Strong-AI” Problem-Solving Methods.
Restaurant (menu)-solution-operators (waiters/chefs) with real-time soluiton-managers (waiter managers), together with onsite post-(menu)-solution-experience-based knowledge operators (accountants/book-keepers) and managers (management) comprise four restaurant-workgroups and these four workgroups’ real-time interaction among them can provide solution operator (waiters/chefs) with real-time improved FGP-solutions, and enhance knowledge manager (management) with real-time self-learned knowledge. This is dubbed “a strong-AI PS method”.
HTR vital patents in Strong-AI/AGI-PS Methods:
Strong-AI via local information libraries with real-time interactive self-improving solutions and self-learning knowledge to replace the centralized pre-set PS-modelled databases.
The closed-loop Feedback solution and knowledge workgroup operation and management 4-programs’ real-time interaction among them will real-time enable self-improving solution and knowledge operation programming and self-learning solution and knowledge management programming based on solution and knowledge libraries.
#5: The primitive von Neumann 1D/2D architected uni-Node Prokaryotic-growth evolved
2-environmental weak-AI node-Computing PS-Entities in only one (1) node-evolutionary generation.
VS more advanced
Workgroup 3D-architected multi-Node Eukaryotic-growth evolved
3-environmental Strong-AI/AGI workgroup-Computing PS-Entities in seven (7) workgroup-evolutionary generations.
Real-world analogy: #A: Street-vending Facilities and further limited uni-node evolutions into distributed infrastructures with rigid long-running services VS #B: Restaurant Facilities and further multi-node hierarchical evolutions into bigger structures with better long-running services
#A: Street-vending facilities with limited expansive growth (= node-PS Entities with limited hardware components growth)
2-envirnmental “Street-vending facilities cannot evolve well and cannot integrate with other facilities, only aggregate with other open-end-street-vending facilities.
Street vending/chef facillities can only expand with more helpers (GPUs) with tables (caches), more cooking machineries (IO-devices), but they cannot grow out of the 2-environmental processing structures due to the confinement of one main workbench (main-memory). Multiple street-vending facilities cannot be integrated into bigger facilities with better food-services, they can only be aggregated into 2-environmental open-end food-fairs as well as amusement parks (= LAN-ANN Infrastructures). However, they are inherited with unsolvable perimeter security issues.
#B: Restaurant facilities can evolve into Bigger multi-service facilities with better FGP-services. (= workgroup duality-(both hardware and software) evolved PS workgroup Entities with bigger and better domain-PS capabilities)
3-environmental restaurant facilities can grow into bigger/fail-over/fail-safe restaurants with better/more variety food services and they become an integrable unit (workgroup subsystem) to evolve into bigger facilities (workgroup system) with better FGP-service capabilities. workgroup System of multiple integrable workgroup sub-systems)
The restaurant facility can grow internally as well as become an integrable unit to build bigger food-court with assembly services, which can become an integrable unit for building Hotels, theme Parks under one 3-environmental Strong-AI service-oriented organization that can provide FGP services.
HTR vital patents in workgroup multi-node duality-(both hardware and software) Eukaryotically-evolved PS Entities:
workgroup closed-loop-(hardware and software) duality-evolved PS-entities with domain-PS theories to “replace” node-(open-end hardware)-cascased PS-entity with model-PS theories. Furthermore, these duality-evolved PS Entities can evolve into various bigger workgroup PS (species)-entities with better (specialty)-domain-PS capabilities.
3-environmental workgroup evolutionary and PS theories can create strong-AI workgroup service-oriented production, assembly, fabrication, transaction-Expert/Agent workgroup systems and strong-AGI locale-service, zone-service and cloud service smart-Enterprises (small, mid, large), smart-Apparatus (homes, cars, robots) and smart-PDAs (stationary-PCs, portables and wearables) along the 7-genertion workgroup evoluitonary timeline.
#6: The inevitable 2-environmental "weak-AI" node-Computing Paradigm (nCP)
Shift to
3-environmental "Strong-AI/AGI" workgroup-Computing Paradigm (wCP)
The current primitive “2-environmental Street-Vending-scienario uni-node-evolved” “weak-AI” node-computing paradigm (nCP)
“Street-vending to amusement park-scienario-based” the current primitive node-computing paradigm:
The current 2-environmental street-vending-scienario-like node-computing von Neumann 1D/2D architectures, weak-AI evolution/PS theories, Machine-centered Weak-AI-PS application systems disciplines and inter-node cloud-system data-transaction platforms on the open Internet, i.e., weak-AI node-computing paradigm cannot computerize the current 3-environmental service-oriented organizations, therefore they can only provide Coarse-Grained-Reactive (CGR)-services to captive users with unsolvable security and privacy issues.
The current 2-environmental weak-AI node-computing paradigm only establish street vender/chef-like computing structures, enable only one multi-purpose Chef to handle cooking and at the same time dealing with the external customers. Cascading all the involved street-vending facilities together can only provide captive customers with fixated coarse-grained reactive (CGR) cookie-cutting self-chored services. These street-vender/chef facilities can be cascaded into open-end street-night-market, which is insecure and also laden with privacy issues, due to personal information can be compromised. This cascaded open-end chef-based facilities cannot accommodate real-world hierarchical service-oriented organizations.
The more advanced “3-environmental Restaurent-scienario multi-node-evolved” “Strong-AI” workgroup-Computing Paradigm (wCP)
“Restaurant-to theme-Park scienario-based” the better and more advanced workgroup computing paradigm:
The 3-environmental restaurant-like workgroup-computing hierarchical-3D architectures, strong-AI evolution/PS theories, real-time Operation and management systems disciplines and inter-workgroup cloud-systems information-transaction platforms on the open Internet, i.e., Strong-AI workgroup computing paradigm can accommodate all the 3-environmental service-oriented organizations and provide real-time adaptive Fine-Grained-Proactive (FGP)-services for any user, anytime and anywhere.
While 3-environmental Strong-AI/AGI workgroup-computing paradigm can establish the smallest restaurant and evolve into bigger and better restaurants with fail-over managers and fail-safe managers, into bigger and better food-courts, into bigger and better service-oriented organizations, such as hotels and theme parks. And each employee in the 3-environmetnal hierarchical organization is supported with operation/management manuals (wOS), providing real-time interactive workgroup operation services with real-time management supports.
The inevitable digital computing paradigm shift from 2-environmental weak-AI nCP to 3-environmental Strong-AI wCP
The current nCP-based private websites-aggregated data-service oriented Internet is laden with unsolvable security and privacy issues.
The real-world efficent and cost-effective service-oriented organizations are all based on 3-environmental hierarchical-core structures, so that the whole organization can function as one integral PS-Entity. Therefore, these 3-environmental hierarchical service organizations cannot be computerized based on primitive 2-environmental node-computing paradigm (nCP), which from the real world analogy, can only produce a mighty vender-chef with limited number of helpers and the collaboration among these vender-chefs to create better integrated food-services is impossible, due to there is no additional collaboration environment where chefs, busboys and waiters can be workgrouped together, concurrently providing customers with preferred negotiable personal fine-grained proactive services in a more efficient and cost-effective way. Furthermore, all the current nCP-established “client-server” private websites-based service-transaction platforms on the open Internet are laden with security and privacy issues, which again from the real world analogical analysis, is due to the fact that these aggregated vender-chefs have to directly deal with “captive” customers in a chained-perimeter platform-boundary that is full of security holes and when one vender-chef becomes super large on its 2-environmental private platform, its captive customer’s privacy will become one of the transactional prerequisites in order to receive the cookie-cutting coarse-grained reactive services.

The current primitive von Neumann 1D/2D-planar-aggregation architected
2-environmental Uni-node-evolved “Weak-AI” node-computing Paradigm (nCP)

#1: Primitive 2-environmental open-end Node 1D/2D structures: (i.e., node-hub, LAN, ANN)

#2: Primitive 2-environmental open-end Node-processor's OS: (such as Win7-11, Linux, iOS, Android)

#3: Primitive 2-environmental lead-time developed application programs:

#4: Primitive 2-environmental Weak-AI node-application model-PS methods:

#5: Primitive 2-environmental lead-time uni-node Prokaryotic-evolved Node-PS Entities:

#6: Primitive 2-environmental all-time fixated Machine-Human interface (MHI) Coarse-Grained-Reactive (CGR)-service-oriented Node-PS systems:

#7: Primitive 2-environmental Weak-AI node-cloud application CGR-service-oriented website systems:

#8: Primitive 2-environmental myriad private node-cloud systems aggregated CGR-data-service Transaction Platform on the open Internet:

The must-have workgroup 3D-hierarchical-integration architected
3-environmental Multi-node-evolved “Strong-AI” workgroup-Computing Paradigm (wCP)

#1: Advanced 3-environmental closed-loop 3D-workgroup hierarchical core structures: (i.e., 7-generation wHCSs)

#2: Advanced 3-environmental Closed-loop Feedback flow-control workgroup OSs: (i.e., wcOSs, wtOSs, waOSs)

#3: Advanced 3-environmental real-time interactive workgroup operation and management programs:

#4: Advaned 3-environmental Strong-AI real-time dynamic workgroup domain-PS methods:

#5: Advanced 3-environmental multi-node eukaryotic duality-evolved workgroup-PS Entities:

#6: Advanced 3-environmental real-time dynamic Human-Machine-Ineractive Fine-Grained Proactive (FGP)-service-oriented workgroup-PS systems:

#7: Advanced 3-environmental real-time dynamic Strong-AGI smart FGP-service-oriented workgroup cloud systems:

#8: Advanced 3-environmental secure hierarchical workgroup-cloud systems integrated FGP-information service transaction platform on the open Internet:

The inevitable digital Computing Paradigm shift
from 2-environmental “Weak-AI” nCP to 3-environmental “Strong-AI” wCP

#1: The must-have Strong-AI User-centric FGP-services provided by 3-environmental hierarchical business-service-oriented organizations.
> The current 2-environmental node-Computing Paradigm (nCP) cannot accommodate real-world hierarchical business organizations to provide Strong-AI/AGI services.

#2: The The inevitable 2-environmental Weak-AI nCP shift to 3-environmental Strong-AI wCP.
> nCP’s 4 paradigmatic competences in 2-environmental architectures, theories, systems and platforms, should all be upgraded into wCP 4 paradigmatic competences in 3-environmental architectures, theories, systems and platforms on the open Internet.

#3: The must-have 3-environmental wCP-based Strong-AGI service-oriented Internet.
> The unavoidable 2-environmental nCP-based self-service-application-oriented Internet migration to 3-environmental wCP-based full-service (operation and management) oriented Internet.

#4: The new and better 3-environmental wCP-enabled FGP-user benefits to replace the current 2-environmental primitive and intrusive CGR user-chores.
> The new and better 3-environmental strong-AI Agent to the agent via real-time interactive (solution/knowledge) operations, providing new and better FGP services with real-time management supports to replace the current nCP CGR-services and eliminate at least 7 unnecessary chores, such as password log-in, Apps-downloading, browser-surfing, data searching, database deep-learning, data security-software installing and private-service platform data-transaction consummating.

Five “Strong-AI/AGI” smart workgroup systems to
provide real-time user-centric operational services with real-time management supports

The must-have multi-node hierarchical 3D-architected “Strong-AI” workgroup-Computing Paradigm (wCP)


#1: Smart-Enterprise workgroup systems:
> Smart-Enterprises operations via real-time Strong-Business Intelligent (strong-BI) Agents to real-time interact with other BI-agents, providing more adaptive FGP-services with real-time operational management for exchanging in-event information.

#2: Smart-Home workgroup systems:
> Smart-Home operations via strong home-intelligent (Strong-HI) agents to real-time manage home-(internal) appliances, gears, gadgets and widgets and to real-time interact with 1) manufacturers’ agents for real-time home-security, 2) electricity, water, gas authorities’-agents for real-time home-safety, 3) venders’ agents for real-time home resources-replenishing and 4) personal agents for providing real-time home services, such as cooking and recreation.

#3: Smart-Car/Vehicle workgroup systems:
> Smart-Cars/vehicles operations via Strong Car-intelligent (Strong CI) agents to real-time interact with surrounding (public facility/store, car, personal) agents, providing up to level-5 autonomous driving with real-time management to co-exist with pedestrians, bicyclists, vehicles, traffic lights, road-condition authority, based on the real-time interactions among involved smart-agents with the exchanges of real-time most-current situational and intentional information.

#4: Smart-Robot workgroup systems:
> Smart-Robot operations via strong robotic-intelligent (Strong-RI)-agents to real-time interact with surrounding (business-office/store, home, car, personal) agents, providing adaptive personal services with real-time management at offices, stores, homes, cars/public-transits, and public facilities.

#5: Smart-PDA workgroup systems:
> Smart-PDAs (smart-PCs, Laptops, wearables) with Strong-personal-intelligent (Strong-PI) smart-Agents to real-time converse (via natural language) with individual-owners for obtaining the intention and then real-time interact with all the related/surrounded agents, providing adaptive personal Maslow-5 services with real-time management, anytime and anywhere.

The future of Digital Computing belongs to
“Strong-AI” workgroup Computing Paradigm (wCP)

The inevitable Computing Paradigm (CP) shift From “weak-AI” nCP to “Strong-AI” wCP


#1: The current 2-environmental nCP only started the primitive unicellular-prokaryotic halfway evolutions
of digital computing, while 3-environmental wCP is to complete the overall multicellular-eukaryotic evolutions of digital computing simply abided by the natural law of continuous growth along the evolutionary timeline into the future.

#2: It takes 20 years for HTR to develop all the new and better 4 workgroup paradigmatic competencies,
establishing 3-environmental workgroup computing paradigm (wCP) that sets up the Strong-AI digital computing future. While all the current computing companies haven’t come up with innovations to resolve the limitations of any node-computing paradigmatic competencies in the past 20 years.

#3: Don’t waste any further efforts in producing 2-environmental weak-AI node-computing systems,
which are only to establish myriad private insecure and non-transparent self-service (OSI-7) application-oriented transaction platforms for providing only captive users with pre-set fixated Coarse-Grained-Reactive (CGR) services on the open Internet with unsolvable security and privacy issues.

#4: It is time to consolidate efforts in producing Strong-AI/AGI smart workgroup-computing systems,
which can establish “the one and only public secure and transparent multi-agent full-service (OSI-5) operation-oriented transaction platform for providing anyone, anytime and anywhere with “real-time adaptive” Maslow-5 need-based Fine-Grained Proactive (FGP)-services on the open Internet without unsolvable security and captive-privacy issues.
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